Honor points in the Highscore

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Honor points in the Highscore

      Hi at all,

      at the moment we can see wich player attacks and kills more units
      by seeing the title highscore.

      ok, is a pretty good function that we didn't had in the old vendetta,

      but...

      title title highscore actually don't really shows wich player has balls or eggs...:)
      ok just let us call it Honor, so everybody understand
      what i'm talking about.

      In my opinion, is a good idea to integrate in the highscore,
      maybe next to the player name, the honor points.

      A player can earn or lose honor points by killing units of a bigger
      or weaker player.

      For example 1 honor point values 10.000 units points, so:

      i attack a player wich is bigger than me, i kill his units for a total of 40.000 points, i earn 4 honor points.
      So i get in the highscore (+4) next to my nickname.
      Next day i attack a weaker player and kill units for a total of 90.000 points
      so i lose 9 honor points and get in the highscore this (-5) because: ((+4 - (-9) = -5).

      Maybe the value of a honor point could be variable:
      up to 2 times bigger/smaller player attacked = +/- 1 honor points every 10.000 units points damaged
      up to 4 times bigger/smaller player attacked = +/- 3 honor points every 10.000 units points damaged
      over 6 times ... = +/- 5 honor points every 10.000 ...

      Ok i've already said that i don't know how difficult it is to integrate
      this function in the game, but i think it could make a lot of fun
      to earn Honor like in the real mafia...