[Bashing] Rules redefinition || Chapter 1

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  • [Bashing] Rules redefinition || Chapter 1

    What is your opinion about the Bashing Rule? 43
    1.  
      4. I think this rule should be totally removed (4) 9%
    2.  
      2. I think it should be increased the number of attacks to be considered bashing (2) 5%
    3.  
      3. I think it should be reduced the number of attacks to be considered bashing (6) 14%
    4.  
      1. I agree with the Rule already established (31) 72%
    Originally posted by DemoN
    Definition / Prohibition:
    It is considered bashing more than 5 attacks within 24 hours to the same building ; usual "espionage" is exempt and doesn't count as an attack.

    Exemption:
    The parties concerned are at war and the 24 hour period after declaration of the war has expired.

    What is your opinion about the Bashing Rule?

    1. I agree with the Rule already established (more than 5 attacks within 24 hours to the same building).

    2. I think it should be increased the number of attacks to be considered bashing (example: more than 7 attacks within 24 hours to the same building is bashing).

    3. I think it should be reduced the number of attacks to be considered bashing (example: more than 3 attacks within 24 hours to the same building is bashing).

    4. I think this rule should be totally removed (because we already have newbie protection).


    What is newbie protection?
    Originally posted by DemoN
    QUESTION: I would like also to understand better, when does a player gets "yellow for us ingame". Because what I think I've understood, a player gets yellow when the difference between points big enough to "put" him in "newbie protection" against me. So, how does that work? What is the point difference? How it is calculated?
    In the test server it happened to someone in my Alliance that destroyed some enemy, and then couldn't "finished the job" and had to ask to some partner of our Alliance to finish "the job" (because the player got "yellow for him" and wasn't yellow for that associate)."

    Originally posted by Illia5
    ANSWER: There are 2 numbers the game looks at to decide if a player is turned yellow for you or not. The first number is your total points. You can only attack a player that has between 10% and 1000% of your points. Players that have less than 10% of your points get turned yellow, players that have more than 1000% of your points also turn a color but I've never seen that (I think someone in the german forum said it's orange or something). The second number is the total points of the player that is ranked first on the server. Anyone that has at least 1% of the points of the player who is ranked first can be attacked by anyone else that also has at least 1% of the first. So right now this would mean since Egotrip has 60.129 points that anyone that has at least 602 points can attack anyone else who also has at least 602 points. If a player has 6010 points they can attack everyone that has at least 601 points but not anyone that has 600 or less points. (also if a player has been inactive for at least 7 days anyone may attack them)



    ATTENTION: here just comments in English!

    To the comments in other languages:
    Português: [Bashing] Redefinição de Regras || Capitulo 1
    Español: [Bashing] Redefinición de Reglas || Capítulo 1
    Français: [Bashing] Redéfinition des Regles || Chapitre 1
    Italiano: [Bashing] Ridefinizione delle Regole || Capitolo 1

  • I voted "I think it should be reduced the number of attacks to be considere", because of 2 reasons:

    - We ares still in the initial stage of the game, we should protect massive attacks to players in this stage, so they can develop the account and don't make players quit so soon in the game;
    -a low number of attacks possible increases the change of wars, because it's the only way to "escape" the bashing rule. And we all know that this game lives for wars :D
  • I think it does not fit any of the 4 options. the 'only solution may be to say that nykk.



    Originally posted by Nykk
    add a week limit
    for example:

    5 attack total in one day
    20 attack total in a week
    (random number)

    so, i can't reach limit everyday



    or you can add a 'option to use 1 time every month for 1 week. it turns yellow as the player for newbies. each player can take advantage of this option is similar to the change nick or vacation mode, when it deems most appropriate. eg after a major attack